In the Sci-Fi User Interfaces talk, cockpits, computers, and other user interfaces from science fiction movies will be put to the test. Why was a particular design chosen? Just because it looks futuristic, or is there actually a reason that instruments are arranged in a certain way? Why are all science fiction screens in shades of blue? And why is that a pretty dumb idea? How does a head-up display work, and what should you definitely not do with it? From how much “g” acceleration do I pass out? And how fast? Why should you always lie down on the floor aboard the Rocinante?
Iconic sci-fi user interfaces from Alien, Terminator, Minority Report, The Expanse, Oblivion and other series/movie hits are knocked down to see if they make sense, so that in the end you can tell the difference between looking good and functioning well.